Description
Systems and Techniques for real-time 3D reconstruction of the human body are described. Avatars (the rendered 3D reconstruction of the human body) can be generated from real-time captured RGB-D images of a person. Avatars can be synthesized from the RGB-D data received from a single RGB-D camera by performing body segmentation (into cylindrical-type objects) and dynamic robust data filtering on sequential frames of the captured data. Cylindrical-type objects of the body, including arms, legs, and torso are parameterized using tensor splines; and positive-definite constrains are imposed to the estimated tensor splines using a Riemannian metric defined on the space of positive-definite tensor splines. These generated avatars have an articulated body with separately translatable and rotatable arms, legs, and other limbs or cylindrical features.
Additional information
Author | Barmpoutis, A. |
---|---|
Journal | US Patent 10,121,273 |
Month | November 6 |
Year | 2018 |
Pages | 1-18 |
Patent | US 10,121,273 B2 |
URL | https://assignment.uspto.gov/patent/index.html#/patent/search/resultFilter?searchInput=20160163083 |
Citation
Citation
BibTex
@article{digitalWorlds:241,
author = {Barmpoutis, A.},
title = {Real-time reconstruction of the human body and automated avatar synthesis},
journal = {US Patent 10,121,273},
month = {November 6},
year = {2018},
pages = {1-18}
}